Artificial Stupidity: If you slip out of sight, former human-type enemies will mindlessly break cover and/or follow you around corners, making it much easier for you to blast them.Armor-Piercing Attack: 7.62mm weapons, especially rifles, punch through armor far better than standard 9mm.Arbitrary Gun Power: For balancing reasons, a single 9mm bullet fired from an SMG, auto rifle or a chaingun will do at most half the damage it'll deal if shot out of a pistol.Apocalyptic Log: The various terminal messages on all the moons paint a picture of an operation that was going to hell well before hell came to it.This helps you make sure no loot is overlooked before moving on. When you've cleared the last enemy on a level, any remaining items on the floor become permanently visible, even if they would normally be outside your line of sight.Explosions don't destroy items as they do in DRL, and effects of Exploding Barrels only stick around for a short while.Unlike DRL, there are no "mystery" switches, much less ones that will flood the entire level with lava or acid. ![]() Which is nice, as enemies can wander around the whole map, and hunting them down would otherwise have the potential to be headache-inducing.
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